One of the Guild's complexes was located on Trandosha.ĭuring the Old Sith Wars, many hunters ceased to follow the Creed, giving in to the dark, desperate mood of the times. The four founders had a vision of uniting bounty hunters, training apprentices, and encouraging collaboration with the Jedi Order and with each other. Soon, these guilds formed together, creating one overarching group - the Bounty Hunter's Guild. The hunters were allowed to form governing bodies, providing that they adhere to by-laws and create personnel records, leading to the creation of many guilds. ![]() The Senate decided that the best way to regulate the hunters was for the bounty hunters to police themselves. With rogue bounty hunters coming into conflict with Jedi Knights more and more often, and leading to an increasing number of deaths, the Jedi Order requested that the Galactic Senate address the matter. Guild Founders Thrassk, Teesoo, Saya Ksi and Keekrim Pon ![]() Slaver Syndicate (sometimes turned their bounties over to slavers).Skine Bounty Hunter College (specialists, who were top at variety of things).Ragnar Syndicate (specializing in unorthodox techniques).Mantis Syndicate (specialized in big groups).House Tresario (specialized in hunting pirates).House Renliss (consisted of female hunters pursuing male bounties).House Paramexor (specialized in hunting murderers).House Neuvalis (rarely dealt with outsiders).House Benelex (specialized in kidnapping retrieval).The core of the Bounty Hunters' Guild is made up of ten major houses along with a number of smaller groups, each specializing in a unique brand of bounty hunting, but reporting to the guildmaster. Those guilds were loosely held together by the overarching Bounty Hunters' Guild, each with its own organization, regulation, specialties and agendas. The Bounty Hunters' Guild was composed of many smaller guilds that operated nearly independently.
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